A collection of sketches, doodles, and knick-knacks.
Friday, March 22, 2013
I thought it was about time to write about the project I worked on at Gambit this past summer. I was given the opportunity to intern for the Singapore-MIT Gambit Game Lab as a lead game designer. My team and I were tasked with designing an abstract simulation game using non-representational imagery in order to see if players could make the connection between the game mechanic and the source material. You can play the game here.