Friday, March 22, 2013

Movmote

I thought it was about time to write about the project I worked on at Gambit this past summer.   I was given the opportunity to intern for the Singapore-MIT Gambit Game Lab as a lead game designer.  My team and I were tasked with designing an abstract simulation game using non-representational imagery in order to see if players could make the connection between the game mechanic and the source material.  You can play the game here.

Here are some of my poster designs.




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